As in The Settlers III, the game features magic, whereby each race can call upon their deities for economic and/or military assistance. Once the player has both manna and priests, they have finite access to a number of spells, the nature of which depends on the race.[37] These spells include tuning fish to stone, turning enemy soldiers to allies (Romans), turning stone to iron, temporarily freezing enemies (Vikings), turning wood to gold, turning enemy bowmen into butterflies (Mayans),[38] turning sulphur to iron, and turning enemy soldiers into normal settlers (Trojans).[39]
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